I've had a crash coming out of the nether, but Vhd's explanation seems sound, and the game seems no less stable here. Otherwise the nether seems like it'll be cool, but I built my portal in my underground house/cave and found myself teleported to a cave that appears to be completely under a lava lake. So I think it'll take me a couple tries to really get into the nether. Also hearing what I think are the pigmen cries through the wall is a little terrifying. My only problem after the update is that it seems like the MOB random spawning code has changed drastically. I have an rather enormous cavern system under my house which was formerly 90% clear of MOBS and well lit, and is now crawling with monsters making it nearly impassable.
I've had a crash coming out of the nether, but Vhd's explanation seems sound, and the game seems no less stable here. Otherwise the nether seems like it'll be cool, but I built my portal in my underground house/cave and found myself teleported to a cave that appears to be completely under a lava lake. So I think it'll take me a couple tries to really get into the nether. Also hearing what I think are the pigmen cries through the wall is a little terrifying. My only problem after the update is that it seems like the MOB random spawning code has changed drastically. I have an rather enormous cavern system under my house which was formerly 90% clear of MOBS and well lit, and is now crawling with monsters making it nearly impassable.
Yeah, he changed it so that the farther down you are, the higher the chance of a mob spawning.
I don't get what the deal is with the Nether portals. I've made a portal twice and both times I've ended up coming out of the same portal in a different cave than the one I entered in.
I've heavily hacked my inventory, and I'm not experiencing these issues.
I think Notch could stand to add another guy to his crew for bug testing. He's already perhaps the greatest symbol of indie programmer success; he doesn't need to keep up the whole "Look at my magnificent independence! I made $1million in a week all by myself!" thing anymore.
I'm not so fond of the idea of torches going out after a while.
Me neither, but when the lantern update comes, all your torches (in your inventory, chests, or already placed) will be automatically converted to lanterns.
Also, you can craft blocks of lightstone from lightstone dust, which is pretty awesome.
He's starting a company and doing exactly that, man. I have a feeling we're going to be getting plenty of big updates and fixes soon.
Yeah, I know he's starting a company, but I had heard that it was only a five guy team. Considering that we have Notch, his sound designer, and his pixel artist already, I didn't know if he had hired someone to work bug testing exclusively.
I wish there were a persistent multiplayer survival mode.
There is! ...But it's not so much "survival multiplayer" as it is "multiplayer."
I play on a private (S)MP server, I think it recently got reset (in prep for Boo) but had tons of constructions everywhere. We had a huge bulletin board full of warp commands to get places.
What's the point if you can just go anywhere. I like having to explore and pioneer.
You have to get the tools to mine obsidian, then find enough lava to make obsidian, and afterwords travel through a world where giant floating ghosts shoot explosive fireballs. It's not exactly an easy shortcut.
You have to get the tools to mine obsidian, then find enough lava to make obsidian, and afterwords travel through a world where giant floating ghosts shoot explosive fireballs. It's not exactly an easy shortcut.
Wait a minute, how do you setup warp commands? Is that a mod of some sort?
Also, I think warping sort of takes something away from the game. What's the point if you can just go anywhere. I like having to explore and pioneer.
Yeah, it was a mod. This server had buckets working perfectly (except you had to get an OP to place lava for you, prevents griefers). Also, no one could make warp commands to anywhere, again it was an OP thing and your development had to be pretty damned good to get one.
I'm building a beachfront home and completely over-thinking every blocky little architectural detail. It's inspired by Fallingwater and made entirely out of wood; I wanted to go against my usual Minecraft aesthetic of stone, skyscrapers and massive cubes. It's much wider than it is tall, but tall enough to make an impression on the skyline. The windows in the main room will be spaced and sized such that the walls look solid from a distance and the room will feel open and airy from the inside. To pay tribute to it's environment I'm thinking of curving the upper deck such that it approximates the shape of the cove it overlooks, but that's still under consideration. The architecture geek in me hasn't come out like this since I was making Half Life maps.
Also, I was on the Minecraft Forums, and I'm really tired of people complaining about things. No one is in any way rational about their comments. Everyone is either part of the "Notch Circlejerk," or the "Butthurt Army." Either "Notch is God," or "Notch is the Devil."
You may notice exactly the same thing with Dwarf Fortress. It's either "TOADY CAN'T PROGRAM WORTH SHIT" or "HOLY FUCK, EVERYTHING TOADY HAS EVER DONE IS LIKE BEING FUCKED IN THE BRAIN WITH A VELVET COCK THAT EJACULATES CHOCOLATE AND KITTENS!"
Comments
My only problem after the update is that it seems like the MOB random spawning code has changed drastically. I have an rather enormous cavern system under my house which was formerly 90% clear of MOBS and well lit, and is now crawling with monsters making it nearly impassable.
The Nether is too dark, same 'effing cliff overhang above a lava lake has now killed me three times!
I think Notch could stand to add another guy to his crew for bug testing. He's already perhaps the greatest symbol of indie programmer success; he doesn't need to keep up the whole "Look at my magnificent independence! I made $1million in a week all by myself!" thing anymore.
Also, you can craft blocks of lightstone from lightstone dust, which is pretty awesome. Yeah, I know he's starting a company, but I had heard that it was only a five guy team. Considering that we have Notch, his sound designer, and his pixel artist already, I didn't know if he had hired someone to work bug testing exclusively.
I play on a private (S)MP server, I think it recently got reset (in prep for Boo) but had tons of constructions everywhere. We had a huge bulletin board full of warp commands to get places.
Also, I think warping sort of takes something away from the game. What's the point if you can just go anywhere. I like having to explore and pioneer.
EDIT: Too slow.