I just finished Castlevania: Lord of Shadow -- Mirror of Fate. And by finished, I don't mean I beat it. I am just done with that game forever.
I wrote up a review on my blog, listing my top 5 major offenses, but I'm going to assume that linking to another blog here is considered spam, or at least in bad taste.
Stop being the passive aggressive type KC. Just post a link and say how awesome your review is.
I say this because I write lot of reviews and such and even have a tumblr, but it's just for fun so I don't link to it here (and it's shit). If you are even going to mention it, it means you want people to see it and you are proud of your work. Just say that don't be all like "nobody is going to click".
Say "I wrote this badass review of a Castlevania that sucks.
But paste the whole thing? Wouldn't that take up like a whole giant block here? Or do you mean make a new thread about it?
My rule is don't make a new thread about something until it is brought up multiple times in multiple threads. New threads are not a common thing on here.
There is of course the old < a href="url" > text < /a >, if you're worried about taking up a giant block. You know you're up shit creek without a paddle when Greg is teaching you how to do things with a computer...
Stop being the passive aggressive type KC. Just post a link and say how awesome your review is.
Haha, you are correct, mate. I guess I was just testing the waters for how this community looks at this sort of thing. Never been a big forum guy, but I'm getting into it here for the first time in my life.
I was just making a joke though about nobody clicking it though. I know my review is awesome, and you all want to click that $#@&.
I just finished Fire Emblem: Awakening on hard mode, which was surprisingly difficult. I'm probably going to try lunatic mode after I beat Cave Story +.
I first score was 11.5k. I probably would have been much higher if I had not messed up on the first one as I knew the exact location of it but accidentally hit the guess button too early.
Crimson Shroud on 3DS is doing some cool things, but halfway in, I can feel a hug wall hitting, setting up a long stretch of loot-grinding. I don't know if I have it in me.
They do this really dumb thing in the second area where you need a drop from some skeleton mages who you have to actively spawn and whose drop isn't obviously the puzzle piece. It's in the underground part in the northeast corner where you fight the skeleton warriors/archers. You have to kill the archers first to force the mages to spawn (which still isn't 100%) and them from the mages you need some dark crystal geegaw that costs 100 points in the post-battle screen. It took me at least 30 minutes to figure that out, and probably another 30 minutes to figure out the item I needed already dropped and I'd picked up like two more of them trying to find the "key" or whatever it was.
Otherwise there really isn't much loot grinding? Most of that game is just effectively setting up your combos so you get a lot of d10s/d12s, and stacking tons of stat buffs on top of each other. I barely paid attention to my gear.
Finished Crimson Shroud just under the 8 hour mark. I had actually gotten through the part of the second area that Dave described above by getting the key I needed on the first try. Apparently, people have had to re-run this battle numerous times and somehow know that this is the right battle, and to kill everyone in a certain order to get a key to drop. I got lucky and just got the key the first time I went there.
Aside from that, I was very worried about having to go back and grind before getting very far in the third area, b/c I was battling some monsters where my base physical attacks were only doing the minimum 1 damage. Managed to get all the way through that third act through smart use of dice and magic. The fourth act is a very short series of boss battles, the first of which I couldn't beat until I took about 45 min to go back and do that grind. My inventory was wiped clean, so I needed to stock up healing items. Getting a few extra copies of my weapons to meld together, and a new spell or two also helped me plow through that first boss battle, then the final boss was cake. Overall was a pretty decent RPG, especially considering it only cost like $5.
The way I'm playing GeoGuessr is this: Move around as much as you want, but you're not allowed to Google anything you see.
That said, the game is relatively easy if you can move around a lot, though sometimes it can take loads of moving to get anywhere at all. I think the best way to handle this would be to have two components to the scoring - one based on the distance, and another based on time or how much you moved around.
Also, sometimes you get fixed-point panoramas, where you can't move at all. Those tend to be really cool, but not being able to move leaves you with very little to go on.
Comments
I wrote up a review on my blog, listing my top 5 major offenses, but I'm going to assume that linking to another blog here is considered spam, or at least in bad taste.
http://thepocketplayers.com/2013/04/30/5-reasons-i-dont-like-castlevania-lords-of-shadow-mirror-of-fate/
But paste the whole thing? Wouldn't that take up like a whole giant block here? Or do you mean make a new thread about it?
I say this because I write lot of reviews and such and even have a tumblr, but it's just for fun so I don't link to it here (and it's shit). If you are even going to mention it, it means you want people to see it and you are proud of your work. Just say that don't be all like "nobody is going to click".
Say "I wrote this badass review of a Castlevania that sucks.
There is of course the old < a href="url" > text < /a >, if you're worried about taking up a giant block. You know you're up shit creek without a paddle when Greg is teaching you how to do things with a computer...
I was just making a joke though about nobody clicking it though. I know my review is awesome, and you all want to click that $#@&.
You'll do just fine.
Also, I'm playing through Twilight Princess. Currently in the Snowpeak Ruins.
http://geoguessr.com/
http://www.geoguessr.com?v=eyJ0b3RhbFBvaW50cyI6MTExMTAsInZlcnNpb24iOjEsInJvdW5kcyI6W1sicm91bmQiLCJsYXQiLCJsbmciLCJnTGF0IiwiZ0xuZyIsInBvaW50cyJdLFsxLC0zMC40NTQ5NzIsMTUxLjI3NzcyNDAwMDAwMDAzLC0zNi4wMjY4ODkzNTQzMDE4OSwxNDkuODY5OTk1MTE3MTg3NSwyMzQ2XSxbMiwtNDQuNjY5ODYsMTY3LjkyODE1NTk5OTk5OTk0LC0zLjUwNzkzODE5MDA0MDQ5NTYsLTY4LjM4NDM5OTQxNDA2MjUsMjI4XSxbMywyNi4yMTc4MDksMTI3LjcxNzczNjAwMDAwMDA2LDQwLjc2MzkwMTI4MDk0NTg5LDExNi40NDQwOTE3OTY4NzUsMTk2NV0sWzQsMzcuNDM0NDU3LDEyNy4wNzkxMTMsMzcuMTE0MzM2MDAxNTA3ODY2LDEyNy40NDQxNTI4MzIwMzEyNSw0MDUwXSxbNSw0NS41NzI5ODYsLTkzLjI1MzUzMDAwMDAwMDAxLDQxLjk0MzE0ODc0NzMyNjk2LC05Mi43OTA1MjczNDM3NSwyNTIxXV19
Aside from that, I was very worried about having to go back and grind before getting very far in the third area, b/c I was battling some monsters where my base physical attacks were only doing the minimum 1 damage. Managed to get all the way through that third act through smart use of dice and magic. The fourth act is a very short series of boss battles, the first of which I couldn't beat until I took about 45 min to go back and do that grind. My inventory was wiped clean, so I needed to stock up healing items. Getting a few extra copies of my weapons to meld together, and a new spell or two also helped me plow through that first boss battle, then the final boss was cake. Overall was a pretty decent RPG, especially considering it only cost like $5.
Move around as much as you want, but you're not allowed to Google anything you see.
That said, the game is relatively easy if you can move around a lot, though sometimes it can take loads of moving to get anywhere at all. I think the best way to handle this would be to have two components to the scoring - one based on the distance, and another based on time or how much you moved around.
Also, sometimes you get fixed-point panoramas, where you can't move at all. Those tend to be really cool, but not being able to move leaves you with very little to go on.