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Pokemon Black and White

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  • I'm done with Pokemon until there's an MMO.
    I'm curious to see what you would want out of said MMO.
  • Yeah, I want more new types. And no, we have a lot of type combinations that haven't been used. I've looked at it before. The few new interesting ones I saw were Grass/Steel, Bug/Fire, Bug/Electric, and like...Fire/Ghost and Water/Ghost. There are a lot of cool new Ghost Pokemon.
    First of all, with more Pokemon than types, the fact that they have not used every possible type is very bad. Also, Ghost Pokemon are the best, so yay. Also, there are a bunch of type combinations that only exist on crazy legendary Pokemon. For example, the only ghost/dragon according to the Internet is Giratina. Why can't there be a cute tiny ghost dragon that you find right away and isn't legendary or weird?
  • Yeah, a lot of weird/cool type combinations haven't been done. There are some boring ones that have just been ignored, like Ground/Fighting, but cool ones like Grass/Dragon and Grass/Electric, or other totally weird types. There are an obnoxious amount of just plain Normal type Pokemon and such. While they're cool, there are too many reused types and type combinations.
  • ......
    edited September 2010
    That makes sense right up there with not-Luvdisc.
    And not-unown-evolution aztec bird.
    and in II it was only because of the introduction of Baby forms.
    There were also non-baby form evolutions, like Steelix.
    it wasn't as good as the previous games.
    :< Third gen was awesome. Great Pokémon, great areas, no guard houses, 60fps, diving, double battles, it was as good as the previous games.
    has every possible type combination been used? I think so, but I'm not 100% positive.
    image
    New type combinations in gen five are: psychic/fire, dark/fight, normal/grass, water/ghost, bug/electric, grass/steel, ghost/fire, electric/ground, ground/ghost, dark/steel, dark/dragon, bug/fire, rock/fight, dragon/fire, dragon/electric, dragon/ice, normal/fight (alternate form for normal/psychic event thing) and pure flying.
    If I were in charge of Pokemon I would have all new Pokemon with all new types.
    That's stupid. Abilities, base stats and movepools can make Pokémon with the same type completely different.
    I'm done with Pokemon until there's an MMO.
    There is. Fan-made, sure, but there is.
    Post edited by ... on
  • That last column is worryingly empty.
  • That last column is worryingly empty.
    You don't worry about the second row, which lacks even more.
  • edited September 2010
    Every Pokemon gets a new ability.

    EDIT: OH SHIT, POLITOAD HAS DRIZZLE AND NINETAILS HAS DROUGHT!
    Post edited by Railith on
  • Every Pokemon gets a new ability.
    That's good news. The question is whether all these abilities will have unique animations. I turn the animations off, of course, but it's annoying that so many abilities are just the same as others.
  • ......
    edited September 2010
    Every Pokemon gets a new ability.
    We already knew that though. Nice to see the list out.

    EDIT: BUTTERFREE DID NOT NEED TINTED LENS. GIVE BACK COMPOUND EYES FFFFFFFFFFFFFFF-
    Now they made it useless.
    EDIT2: LEDIAN WITH IRON FIST. Some of these new ability choices make no sense, some are too good to be true (aftermath Electrode). I kinda hope you can use old abilities, but I doubt it.
    Post edited by ... on
  • Pokemon still have their old abilities. The new ones are from the special Dream World feature.
  • Pokemon still have their old abilities. The new ones are from the special Dream World feature.
    Explain the dream world.
  • Explain the dream world.
    image
  • ......
    edited September 2010
    Pokemon still have their old abilities. The new ones are from the special Dream World feature.
    I know. I said I hope you can choose to use the old abilities in the Dream World. I mean, fucking context please!
    Post edited by ... on
  • The Dream World
    You sync your game with a website, and it beams some of the old Pokemon and items into the game.
  • ARCANINE WITH JUSTICE HEART, FUCK YEAH! This is going to be a fun generation for me.
  • Did you guys hear about the new Leveling System that they implemented into B/W?
  • Did you guys hear about the new Leveling System that they implemented into B/W?
    More info please?
  • edited September 2010
    Did you guys hear about the new Leveling System that they implemented into B/W?
    More info please?
    All stats are now hidden, just like EVs and IVs. You're forced to judge pokemon based solely on battle performance and level number. No experience points tracker, either.
    Post edited by WindUpBird on
  • Did you guys hear about the new Leveling System that they implemented into B/W?
    More info please?
    All stats are now hidden, just like EVs and IVs. You're forced to judge pokemon based solely on battle performance and level number. No experience points tracker, either.
    I'm sorry, but I don't buy it without some evidence to support this claim.
  • Did you guys hear about the new Leveling System that they implemented into B/W?
    More info please?
    All stats are now hidden, just like EVs and IVs. You're forced to judge pokemon based solely on battle performance and level number. No experience points tracker, either.
    I'm sorry, but I don't buy it without some evidence to support this claim.
    Yup, I'm just dicking around. I'm curious too; googling doesn't turn up jack.
  • edited September 2010
    I was talking about the leveling system. Apparently, if a lower level Pokemon battles a higher-level Pokemon, they get MORE experience based on how big of a gap the levels were.

    A Level 15 Pokemon will get 100% EXP for beating a level 10 Pokemon, but a Level 5 Pokemon will get 150% EXP if it beats that same Level 10 Pokemon. I think it just makes leveling lower-level Pokemon a lot faster later on.
    Post edited by VentureJ on
  • ...is that not the way it's always been?
  • ...is that not the way it's always been?
    No, a Pokemon at a certain level will give out a specific amount of EXP. Trained Pokemon give out more, but it was never determined by the level of the Pokemon you as the player are using.
  • It's almost effectively the same though, because a lower level PkMn's EXP bar fills up more dramatically the higher level the PkMn it has defeated anyway. Now they're just adding mechanics to that.
  • It's actually quite significant, since the amount of XP isn't static anymore. Yeah, your level 5 just beat a level 10 Pokemon, but it would only get 100 exp, as if it was level 6 or 9. The effects seemed like a lot, since it takes less experience to level early on, but there's no scaling for the process.

    Now you're given an additional reward bonus for defeating monsters that are of a much higher level than you. Supposedly, it really adds up, and training new Pokemon is a lot easier.
  • Hmm, I never thought about it that way. That would certainly cut down on grinding quite a bit.
  • That would certainly cut down on grinding quite a bit.
    image
  • ......
    edited October 2010
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    Post edited by ... on
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