Trying some Diablo III. It's just clicking, but it's free. Probably will not ever pay for it unless price is ridiculously low, like $10. May play Torchlight 2 if I really have nothing else to do.
They do a pretty good job of telling a little story about the Skeleton King. Teasing the boss, giving you a bit of back story and what not. I'd be interested to see if they keep up the little side stories throughout the game.
I liked the way they introduce the Templar follower and give him a tiny little side story of his own. The little back and forth exchanges they have with your character are fun as well; makes them seem like less of a pet NPC (though I was disapointed when I couldn't send him back to town with all my junk to sell).
The way skills are rolled out is nice; I actually ended up changing my skills quite often for different situations, which more than I can say for D2.
The way they've streamlined HP recover, item identification and Town Portals is welcome.
I played hell-of Torchlight mostly because it was what I did when I listened to podcasts (also see Diablo 2, Terraria, MineCraft and Borderlands).
I might actually play through D3 as if it were a real game if they can keep the story telling up. Even if they don't I can always use Podcast games.
HUGE DOWN SIDE:
I'm fine with always on DRM (really, I couldn't give a fuck) but not being able to play Single Player because "servers are full" is absurd. I know it's a Beta and this is the kind of thing that is supposed to be uncovered but STILL.
Are you that strapped for hard drive space Apreche? Or just expecting you won't be able to get in at any point before the beta weekend is over?
Don't need the hard drive space, but I definitely won't be getting in before the weekend is out. Not going to buy it, so having it installed is a waste.
This is relevant to my interests. I had a similar relationship to the Legacy of Kain series as I did with Tribes. I could see some glimmer of the vision that the creators had, and I knew I wanted what they wanted, but circumstances prevented that vision from being realized at the time. The voice acting is still some of the best in video games, and on a much tighter budget than something like Mass Effect.
There's no NDA for this weekend's beta. I got an email with a beta key saying as such (no idea why, PAX media list perhaps?), but I gave it away on Twitter.
I think there is no NDA because it's the first event for people who have preordered the game, and I think they are confident enough in their game that they want people to talk about how it was to play in order to attract more preorders. Or at least get more people to buy the game at launch.
I feel like it would be suicide to raise the price, after lowering it worked miracles for sales. I'd imagine what that means (I hope) is just that the components used to make the thing are becoming cheaper over time, and they anticipate that the cost of making it will drop below this price soon.
I am genuinely shocked that Nintendo is the first of the big three to step up and do this; if they can establish an account system, instead of tying games to systems (a la Wii, DSi), then they will really be taking a drastic step forward. For them, of course. Of course, knowing Nintendo, I fully expect them to underestimate the server load of downloading a new Mario game, so this should be interesting.
I thought I head about that game a long time ago. It says months but I thought I remember hearing about this a few years ago.
You might have been thinking of Playstation Move Heroes/Heroes On the Move, which was also a group of well known Playstation associated characters, but a terrible 3rd person platformer type game instead of a Smash Brothers ripoff
Comments
They do a pretty good job of telling a little story about the Skeleton King. Teasing the boss, giving you a bit of back story and what not. I'd be interested to see if they keep up the little side stories throughout the game.
I liked the way they introduce the Templar follower and give him a tiny little side story of his own. The little back and forth exchanges they have with your character are fun as well; makes them seem like less of a pet NPC (though I was disapointed when I couldn't send him back to town with all my junk to sell).
The way skills are rolled out is nice; I actually ended up changing my skills quite often for different situations, which more than I can say for D2.
The way they've streamlined HP recover, item identification and Town Portals is welcome.
I played hell-of Torchlight mostly because it was what I did when I listened to podcasts (also see Diablo 2, Terraria, MineCraft and Borderlands).
I might actually play through D3 as if it were a real game if they can keep the story telling up. Even if they don't I can always use Podcast games.
HUGE DOWN SIDE:
I'm fine with always on DRM (really, I couldn't give a fuck) but not being able to play Single Player because "servers are full" is absurd. I know it's a Beta and this is the kind of thing that is supposed to be uncovered but STILL.
This is relevant to my interests. I had a similar relationship to the Legacy of Kain series as I did with Tribes. I could see some glimmer of the vision that the creators had, and I knew I wanted what they wanted, but circumstances prevented that vision from being realized at the time. The voice acting is still some of the best in video games, and on a much tighter budget than something like Mass Effect.
Kiey, enjoy unoptimized gaming. I hope they either started working on that, or you got a powerful computer.
I am genuinely shocked that Nintendo is the first of the big three to step up and do this; if they can establish an account system, instead of tying games to systems (a la Wii, DSi), then they will really be taking a drastic step forward. For them, of course. Of course, knowing Nintendo, I fully expect them to underestimate the server load of downloading a new Mario game, so this should be interesting.