No, fuck you, we are NOT getting into an argument about what is and is not a "game" again.
Hence we define the term for each panel we run. Farmville has yet to satisfy the requirements of any definition we've ever used. WoW technically does in most cases, though there is follow-on argument as to how well it does so.
I'm of the utilitarian approach that Farmville is a game by definition but Avatar TLAB is also a film by definition. When you start adding and removing things on grounds of preference you should really just be more verbose.
Well, you can make a game out of just about anything. I remember in grade school we all had the Texas Instruments TI-108s, you know the ones:
We used to play a game to burn time that we called The Calculator Game, which was sort of like Progress Quest. You and some friends would enter 1+1 and jam on equals, and whoever got to the highest number at the end of a set period would win.
I haven't watched any Yahtzee reviews in years, but I watched this one.
Obviously he is much more humorous than I am. However, he basically says the exact same thing I have been saying. The game can't decide if it wants to be about making art or about fighting monsters. The difference is that in my eyes someone coming to smash your painting that you are working on totally sucks, but he thinks it is awesome.
When he's working on his next review video, I'm going to go and smash his hard drive with a hammer, and we'll see if his opinion changes.
It's kinda like why make that sand castle if kids or the tide is just going to wreck it..... OH wait.
It's one thing if you build it near the water and the tide wrecks it. You can choose to build out of reach of the tide. It's something completely different if someone comes and kicks it while you're working on it.
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We used to play a game to burn time that we called The Calculator Game, which was sort of like Progress Quest. You and some friends would enter 1+1 and jam on equals, and whoever got to the highest number at the end of a set period would win.
Arguably, it was a superior game to Farmville.
I also adds some subtle soft focus to the foreground.
Obviously he is much more humorous than I am. However, he basically says the exact same thing I have been saying. The game can't decide if it wants to be about making art or about fighting monsters. The difference is that in my eyes someone coming to smash your painting that you are working on totally sucks, but he thinks it is awesome.
When he's working on his next review video, I'm going to go and smash his hard drive with a hammer, and we'll see if his opinion changes.