But TWEWY is not a typical JRPG at all! It's controls are completely different, it actually has an interesting and unexpected plot, and a fantastic soundtrack and art style.
But TWEWY is not a typical JRPG at all! It's controls are completely different, it actually has an interesting and unexpected plot, and a fantastic soundtrack and art style.
Do you follow a relatively linear plotline, level up in random or semi-random encounters, etc.? When categorizing things, especially games, you have to look past the surface level fluff to the core.
On the surface level there are many differences between EarthBound and Final Fantasy VII. But fundamentally, they are nearly identical. Stratego and Rock paper scissors are also fundamentally the same game. Yet, if you compare say, Quake Live and Team Fortress 2, games which seem very similar on the surface, they are fundamentally very very different.
Do you follow a relatively linear plotline, level up in random or semi-random encounters, etc.?
It has no random encounters and the leveling merely allows you to make combat harder for more loot. The plot, while made from the basic manga/rpg fare (angsty teenage emo boy wakes up with no memory and such) but turns into totally weird coolness. I think it different on a fundamentally and surface wise they it is different from FF4 and other RPG's
It has no random encounters and the leveling merely allows you to make combat harder for more loot. The plot, while made from the basic manga/rpg fare (angsty teenage emo boy wakes up with no memory and such) but turns into totally weird coolness. I think it different on a fundamentally and surface wise they it is different from FF4 and other RPG's
Plot and visuals have nothing to do with core game mechanic. You need to learn what fundamentals are before you try to discuss them.
It has no random encounters and the leveling merely allows you to make combat harder for more loot. The plot, while made from the basic manga/rpg fare (angsty teenage emo boy wakes up with no memory and such) but turns into totally weird coolness. I think it different on a fundamentally and surface wise they it is different from FF4 and other RPG's
Plot and visuals have nothing to do with core game mechanic. You need to learn what fundamentals are before you try to discuss them.
The core game mechanics are completely different. You pointed out differences between Earthbound and FFVII, two games I've played, as not mattering because they wind up being the same game. I understand what you're saying. I wouldn't make this argument about TWEWY. The leveling system is ignored, really. I gained levels, but never noticed any difference between being on level 1 and level 30. I think it just increases difficulty or something. The game also has a regular difficulty setting, which can be changed at any time. TWEWY's battle system is completely different from 50% of JRPG's in that it is not turn-based. It is also different as you control the majority of your fighting solely with the stylus. Now, if stylus-heavy games are not your thing, then this game is not for you. But as someone who's played a lot of JRPG's, I can tell you that the game has enough fundamental differences to make it a good game. I would argue that it's in the top 10 DS games we've had yet.
Having a higher level in the game increases your stats, so it makes you able to survive easier in harder battles. This comes with the trade-off of drop rates for items being substantially lower at higher levels. You can actually change your level at will, so if you are stuck at a hard boss you can increase your stats to make it easier for yourself.
Having a higher level in the game increases your stats, so it makes you able to survive easier in harder battles. This comes with the trade-off of drop rates for items being substantially lower at higher levels. You can actually change your level at will, so if you are stuck at a hard boss you can increase your stats to make it easier for yourself.
That's it. Thanks for clarifying, it's been a while since I reached the chapter where levels are explained to you.
1. You can choose your difficulty/level. Setting it on hard makes the monsters a lot more difficult. It's more about the powers you have than the levels. You can buy or collect pins that help you fight tougher monsters. 2. There are no random encounters for the most part. You can grind or you can only fight monsters when you are told to. It's up to you.
LCD TV technology MP3 and Media Players Scanlations Kaiji and One Outs Baccano Hajime No Ippo The works of Kaiji Kawaguchi Blade of the Immortal Lady Snowblood Giant Robo (a long overdue episode, time to watch it, Scott Dragonhead With The Light Me and the Devil Blues Muppets and Fraggles Making a good homemade sandwich Pets and Pests Real and imaginary gadgets Parasyte (aka Kiseiju Popcorn Ice cream and/or Frozen Yogurt Ghosts Fan made movies and machinama (including Turbo (maybe), Search for Golum
Whahahaha. As much as I would like the topics, I doubt Scrym will bother with these shows. I mean, they tried Akagi and didn't like it, which is better imho than the one dozen or so eps I've seen of moe Kaiji. I should finish downloading the episodes for One Outs and start watching that.Scratch that, already got them, now all I have to do is watch them.
Well, I'm not ashamed to say I downloaded both Kaiji and One Outs. Both are cool shows, but my fave at the moment is One Outs.
I know next to nothing of baseball, but this anime really makes it fun, with it psychological mind games and reading people, it just has more impact here, because of the nature of competitive sports. I just pray to god it gets a second series, and if not, that someone licenses the manga. I need to buy this.
A show about both of them would do them justice, especially since they're very unlikely to get licensed, and IMO, these are the kinds of shows that would could expand the anime market to older viewers, if given a chance and marketed properly.
I'm trying to show Kaiji to a friend of mine, who's really into playing poker. He stereotypes a lot of anime, but I hope he'll enjoy Kaiji, and maybe One Outs, and see at last, that anime can be so much more.
Easy show. News, TotD, then 20-30 minutes of Scrym starting sentences, only to interrupt themselves by saying "I just lost the game". Might make a good April Fools show.
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"Bang, bang, you're dead. Oh, it's so easily said."
Idea: How to not suck at being a teenager/punk-kid.
How not to suck at having fun in life. L-O-L.
The hell? I don't remember posting this. Sorry.
On the surface level there are many differences between EarthBound and Final Fantasy VII. But fundamentally, they are nearly identical. Stratego and Rock paper scissors are also fundamentally the same game. Yet, if you compare say, Quake Live and Team Fortress 2, games which seem very similar on the surface, they are fundamentally very very different.
2. There are no random encounters for the most part. You can grind or you can only fight monsters when you are told to. It's up to you.
LCD TV technology
MP3 and Media Players
Scanlations
Kaiji and One Outs
Baccano
Hajime No Ippo
The works of Kaiji Kawaguchi
Blade of the Immortal
Lady Snowblood
Giant Robo (a long overdue episode, time to watch it, Scott
Dragonhead
With The Light
Me and the Devil Blues
Muppets and Fraggles
Making a good homemade sandwich
Pets and Pests
Real and imaginary gadgets
Parasyte (aka Kiseiju
Popcorn
Ice cream and/or Frozen Yogurt
Ghosts
Fan made movies and machinama (including Turbo (maybe), Search for Golum
I should finish downloading the episodes for One Outs and start watching that.Scratch that, already got them, now all I have to do is watch them.I know next to nothing of baseball, but this anime really makes it fun, with it psychological mind games and reading people, it just has more impact here, because of the nature of competitive sports. I just pray to god it gets a second series, and if not, that someone licenses the manga. I need to buy this.
A show about both of them would do them justice, especially since they're very unlikely to get licensed, and IMO, these are the kinds of shows that would could expand the anime market to older viewers, if given a chance and marketed properly.
I'm trying to show Kaiji to a friend of mine, who's really into playing poker. He stereotypes a lot of anime, but I hope he'll enjoy Kaiji, and maybe One Outs, and see at last, that anime can be so much more.
Secondly, already been done.