the first full-on DLC for the lovely Portal 2 will be free (on all platforms), and promises “new test chambers for players, leaderboards, challenge mode for single and multiplayer modes, and more.â€Â
I would happily pay for more ACTUAL content, as in levels. I'm not willing to pay any money for bullshit, such as hats.
I'm happy to wear the hats and skins I get from doing things in portal 2 and other games. If you're paying real money - for the same amount of which, you could get an ACTUAL HAT - to get a fictitious hat which nobody but your co-op partner will see, then you are a goddamn idiot.
Maybe it's just me, but I would happily pay out the ass for more Portal 2.
I would too, just after having most of my DLC experience through Microsoft, the idea that someone is going to put out free DLC is pretty much unprecedented for me. Don't get me wrong, Portal is worth pretty much whatever they'd charge for it; I'm just happy that Valve is being so awesome about it.
Only today have I finally gotten to enjoy the glory that is Portal 2. I'm only at the beginning of the 3rd chapter right now but oh boy am I satisfied.
I wanna start making some really weird shit that takes advantage of world portals, which were mentioned in the developers' commentary and are demonstrated in this video:
Regarding the adoption thing: It wasn't really supposed to be a surprise that Chell was adopted, I don't think. We've known that since Portal 1. It's right after one of GLaDOS' most popular lines:
"There was even going to be a party for you. We invited your best friend, the Companion Cube, but he couldn't come because you murdered him. We didn't invite any of your other friends, because you don't have any. It all says so right here in your employee file. A deranged loner, hard to get a long with, a terrible person who after passing shall not be missed. Shall not be missed. All very formal. All very official. It also says you're adopted, so that's funny, too."
Regarding favorite lines/moments: "This is the part where he kills us!" "Hello! This is the part where I kill you!" "Chapter 9: The Part Where He Kills You" "Achievement unlocked: The Part Where He Kills You: This is that part!"
It would be really cool to use the world portals to make a non-euclidean maze where directionality is meaningless. You could do stuff like have a path that seems to loop back on itself but is actually an entirely different hallway, have parts of the maze link non-intutively to other parts, have a small area seem very large by linking all the dead ends to each other, or having two world portals in a hallway side-by-side with the destinations set up such that it appears to be one hallway. Using this you could probably create a maze that would be impossible to solve using the "always turn left" method.
I thought only perfect mazes could be solved by "always turn left" anyway, and anything with a loop of path around the goal fucks your plan. That said, earlier in the thread someone posted a video that showed some portal walls and ceilings, exactly as you ask for.
Comments
Remind you of anything?
EDIT: He's made another two, and they get better as they go. Pretty cool!
someone is finally putting the portal world tools to good use.
"There was even going to be a party for you. We invited your best friend, the Companion Cube, but he couldn't come because you murdered him. We didn't invite any of your other friends, because you don't have any. It all says so right here in your employee file. A deranged loner, hard to get a long with, a terrible person who after passing shall not be missed. Shall not be missed. All very formal. All very official. It also says you're adopted, so that's funny, too."
Regarding favorite lines/moments: "This is the part where he kills us!" "Hello! This is the part where I kill you!" "Chapter 9: The Part Where He Kills You" "Achievement unlocked: The Part Where He Kills You: This is that part!"