It seems it's going to be episodic, and the initial Kickstarter goal will cover the first episode only. Also it seems that Denis Dyack is apart of the team making the game, which is called Precursor Games, but Dyack is the President of Silicon Knights. So who knows if this is a spin off of Silicon Knights and Silicon Knights is dead, or maybe Precursor is actually Silicon Knights hiding behind a different name.
It seems it's going to be episodic, and the initial Kickstarter goal will cover the first episode only. Also it seems that Denis Dyack is apart of the team making the game, which is called Precursor Games, but Dyack is the President of Silicon Knights. So who knows if this is a spin off of Silicon Knights and Silicon Knights is dead, or maybe Precursor is actually Silicon Knights hiding behind a different name.
Silicon Knights hasn't been above the shadiness in the past, like that story about them taking cash for an x-men game, then using most of it to work on an Eternal Darkness 2 prototype while putting out a shit x-men game. I would assume that Silicon Knights is definitely dead, and that this is just them rebranded.
Silicon Knights hasn't been above the shadiness in the past, like that story about them taking cash for an x-men game, then using most of it to work on an Eternal Darkness 2 prototype while putting out a shit x-men game. I would assume that Silicon Knights is definitely dead, and that this is just them rebranded.
Actually apparently they had been taking money from a lot of publishers to work on games, but then funneling the money to Eternal Darkness 2 and not really working on the game they were supposed to. Publishers then cancelled the game since no progress was being made, and Silicon Knights then just did it again.
At least until the X-Men game. Here instead of pulling the plug on the game Activision announced it, promised everything Silicon Knights had told them would be in it, and they slapped Silicon Knights' name all over the announcement. Forcing Silicon Knights' hand, and getting them to actually make the game.
Disney gave EA exclusive rights to all Star Wars video games. Say goodbye to your TIE Fighter hopes. Say hello to suckers buying all kinds of shit video games just because they have the Star Wars license, and then complaining afterwards.
Well Tie fighter wasn't super dependent upon the Star Wars license. It may block the way for a re-release or Enemy Unkown style relaunch but some developer could still make a game that played like it.
Say hello to suckers buying all kinds of shit video games just because they have the Star Wars license, and then complaining afterwards.
Isn't that how things have been for years now?
Now it will be worse.
It depresses me on how bad EA has become once it became huge. Back in the 80's and early 90's, it was this pretty cool game publisher who put out all sorts of interesting and high quality games and even some very good non-game software like Deluxe Paint. Then, I guess Madden or something gave them such huge profits in the mid to late 90s that they were able to grow like some kind of Lovecraftian horror and spread their pulpy tentacles all over the industry. Basically, once they changed their logo to their current stylized "EA" logo from their previous striped square, circle, and triangle logo, it all went downhill.
Disney gave EA exclusive rights to all Star Wars video games. Say goodbye to your TIE Fighter hopes. Say hello to suckers buying all kinds of shit video games just because they have the Star Wars license, and then complaining afterwards.
Disney gave EA exclusive rights to all Star Wars video games. Say goodbye to your TIE Fighter hopes. Say hello to suckers buying all kinds of shit video games just because they have the Star Wars license, and then complaining afterwards.
So they are making a new Wolfenstein game. Looks like yet another cookie cutter shit FPS with a sci-fi Wolfenstein theme.
Please, people. There is a lesson that has been learned many times, it is this. When you reuse a video game property, do not change what the game is about mechanically. If you're going to use Wolfenstein, your game better not just be shooting, but also mazes, secrets, and treasure. If you remake X-Com it better be a turn based strategy, and not an FPS. Bionic Commando better be about really difficult platforming and swinging. Metroid better be about exploring.
Well, Duke Nukem' was originally a mediocre side scrolling platformer...
Then it was an awesome, ahead-of-its-time FPS.
Then it was dead to me.
That's a case of taking a property from a bad game and redoing it. If the game is bad, of course you should change it in a remake. If the original game is good, don't mess with success.
That's a case of taking a property from a bad game and redoing it. If the game is bad, of course you should change it in a remake. If the original game is good, don't mess with success.
And that's why they should just remake Enemy Territory. The best Wolfenstein game and my favorite team based fps ever.
That's a case of taking a property from a bad game and redoing it. If the game is bad, of course you should change it in a remake. If the original game is good, don't mess with success.
And that's why they should just remake Enemy Territory Spear of Destiny. The best Wolfenstein game and my favorite team based fps ever.
"I read all the reviews that were done for Saint's Row 3 and they wondered if we could do anything more over-the-top than this. So I suppose it’s a challenge coming from that standpoint of can we do something crazier?" -Saints Row 4 Senior Producer Jim Boone (from this article)
That's right: The guy in charge of Saints Row read reviews asking how could be possible to be even more ridiculous than SR3, so he took that as a challenge and made you the President and gave you superpowers. I love these guys.
"I read all the reviews that were done for Saint's Row 3 and they wondered if we could do anything more over-the-top than this. So I suppose it’s a challenge coming from that standpoint of can we do something crazier?" -Saints Row 4 Senior Producer Jim Boone (from this article)
That's right: The guy in charge of Saints Row read reviews asking how could be possible to be even more ridiculous than SR3, so he took that as a challenge and made you the President and gave you superpowers. I love these guys.
Probably will not make those people happy who thought that Saints Row 3 already went too far with it's over the topness.
"I read all the reviews that were done for Saint's Row 3 and they wondered if we could do anything more over-the-top than this. So I suppose it’s a challenge coming from that standpoint of can we do something crazier?" -Saints Row 4 Senior Producer Jim Boone (from this article)
That's right: The guy in charge of Saints Row read reviews asking how could be possible to be even more ridiculous than SR3, so he took that as a challenge and made you the President and gave you superpowers. I love these guys.
Probably will not make those people happy who thought that Saints Row 3 already went too far with it's over the topness.
Those people are boring, and possibly comunists. They shall henceforth be ignored.
Comments
FULDA GAAAAAAAAAAAP
http://www.polygon.com/2013/5/3/4297958/precursor-crowdfunding-shadow-of-the-eternals
At least until the X-Men game. Here instead of pulling the plug on the game Activision announced it, promised everything Silicon Knights had told them would be in it, and they slapped Silicon Knights' name all over the announcement. Forcing Silicon Knights' hand, and getting them to actually make the game.
So they are making a new Wolfenstein game. Looks like yet another cookie cutter shit FPS with a sci-fi Wolfenstein theme.
Please, people. There is a lesson that has been learned many times, it is this. When you reuse a video game property, do not change what the game is about mechanically. If you're going to use Wolfenstein, your game better not just be shooting, but also mazes, secrets, and treasure. If you remake X-Com it better be a turn based strategy, and not an FPS. Bionic Commando better be about really difficult platforming and swinging. Metroid better be about exploring.
Then it was an awesome, ahead-of-its-time FPS.
Then it was dead to me.
-Saints Row 4 Senior Producer Jim Boone (from this article)
That's right: The guy in charge of Saints Row read reviews asking how could be possible to be even more ridiculous than SR3, so he took that as a challenge and made you the President and gave you superpowers. I love these guys.